}//increments player level and adds to stats with xp ("Press 'f' for fireball\nPress 'h' to heal\n") ("Press 'a' to attack\nPress 'i' for info") Level = 1 // initializes globals according to classīreak //initializes enemy stats based on player level ("Enemy " "\nhp: " enemyhp "\ndmg: " enemymeleedmg "\n") (playerName "\nhp: " playerhp "\ndamage: " playermeleedmg "\nxp: " xp "\n") (playerName "\nhp: " playerhp "\nmana: " mana "\ndamage: " playermeleedmg "\nxp: " xp "\n") Public static boolean fighting = false //globals for player stats
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